The Austin Game Conference (AGC) presented by Intel, takes place September 21-22, 2017 at the Austin Convention Center. AGC provides critical insight into online games development with more than 80 speakers across 7 conference tracks: Design, Technical, Production, Virtual Reality / Augmented Reality, Audience Development, Audio and Business. Plus, we’ll once again host the Intel Indie Dev Showcase. This year, we’re also pleased to launch AGC Connect, our business meeting and personal scheduler app. If you are already registered then please click here to create your own personal schedule or schedule meetings with fellow attendees.
Superearly Registration ends July 22nd. Register now to get our lowest rate.
In the past year since the launch of Pokémon Go, Facebook, Google, Apple, and Snapchat have all started talking about Augmented Realty. And yet many people are still not sure what ‘AR’ is and there is debate about whether it is relevant to gamers in the near term.
Hanke will offer up his definition of what ‘Augmented Realty’ really is and will discuss the challenges and opportunities of building augmented reality games. He will provide learnings from developing AR games and running them as live services and discuss what shape augmented reality will take on in the next few years. Hanke will also offer insights into the Niantic platform and address how developers can work to develop the next generation on real world games.
Register now by selecting one or more of the ticket options below. The earlier you register, the more you save. We offer two primary options: All Access Badge which get you into the full conference and Expo Only badges. Additionally, if your company is sending 8 or more people, use the Company Discount option and save. Finally we also have 100 student badges available. This year all All Access Badges also gain access to AGC Connect, business meeting and personal scheduler app. Registration is now open.