Schedule at a Glance

AGC provides critical insight into developing live, participatory games with real-time engagement between developers, players and spectators. The show consists of five conference tracks. View the schedule at a glance below or view the detailed schedule here.

September 20, 2016

5pm – until we closeIntel Game Developer Showcase, AGC Pre-Show Party and Early Badge Pick-Up
Location: Brazos Hall –

September 21, 2016

9:30 – 10:15Keynote: Graeme Devine, Chief Game Wizard, Magic Leap

10:00am – 5:00pmExpo Hall and Attendee Lounges Open

timebusinessproductionvr/ardesignaudience
10:15 - 10:3015 min break - Visit the exhibit hall and network in the attendee lounge
10:30 - 11:30You Need a Lawyer (Probably More Than One)What Not to do When Building Your MVP Program. Tales from the Trenches.AR/VR Track KeynoteRapid Prototyping SecretsThe Future of eSports
11:30 - 1:00pm90 min lunch - Visit the exhibit hall and network in the attendee lounge
1:00 - 2:00Facebook and the Future of GamesModeration In Virtual RealityInteractive VR DesignThe Marriage of Monetization and DesignBuilding a Large Competitive Private Worldwide Network
2:00 - 2:1515 min break - Visit the exhibit hall and network in the attendee lounge
2:15 - 3:15Building a New Audience – A How-To GuideNew School Player RelationsVR Game Case Study – WarhammerGoals, Measurements & Criteria: Designing With IntentHow Battlefield Took Command of Streaming & UGC
3:15 - 3:3015 min break - Visit the exhibit hall and network in the attendee lounge
3:30 - 4:30State of Games in the State of TexasMaximizing Locales and Managing Mobs: Strategies for Game CulturalizationSpatial Learning for Enterprise Augmented RealityThe Art of Designing on a Massive TeamTrashing Toxicity: How to Massively Change Community Behavior
4:30 - 4:4515 min break - Visit the exhibit hall and network in the attendee lounge
4:45 - 5:45Why Your Game Company Can’t Get Funding!Optimizing your Game with Intel® Graphics Performance AnalyzersAR/VR WizardsBuilding Smaller WorldsManaging and Energizing Community Influencers and Streamers Across Multiple Products.

6:30pm – 9:30pm – AGC Opening Night Party Sponsored By Electronic Arts
Location: Buffalo Billiards – 201 E 6th St, Austin, TX 78701

September 22, 2016

9:30 – 10:15 – Keynote To Be Announced

10:00am – 5:00pm – Expo Hall and Attendee Lounges Open

timebusinessproductionvr/ardesignaudience
10:15 - 10:3015 min break - Visit the exhibit hall and network in the attendee lounge
10:30 - 11:30 amYou’ve Made a Great Game – Now Make a Great Game CompanyMastering the Live GameLessons Learned Building Job Simulator for HTC Vive / Oculus / PlayStation VRTrove’s 'Mantle of Power' Expansion: Redefining Progression in a live MMOAvoiding Glitches: eSports Legal Issues for Developers and Executives
11:30 - 1pm90 min lunch - Visit the exhibit hall and network in the attendee lounge
1:00 - 2:00 pmAll Games Can Benefit from the New Game Broadcasting RealityMy Soft Skills will Cut YouSession to be AnnouncedDomiNations: Lessons Learned Chasing F2P LeadersThe Future of Player Relations
2:00 - 2:15pm15 min break - Visit the exhibit hall and network in the attendee lounge
2:15 - 2:45 pmeSports and Virtual Reality Market ResearchDeveloping Naked in Front of the AudienceMake Money Making AR/VRTales from the Edge: Machine Learning in GamesGet ‘Stream Friendly’ to Extend Audience Engagement
2:45 - 3:15 pmsession continuedsession continuedsession continuedInsight into Clash Royalesession continued
3:15 - 3:3015 min break - Visit the exhibit hall and network in the attendee lounge
3:30 - 4:30 pmZero to Sixty: Starting Your Own Game StudioGoing Old School – The Inside Story of RuneScape’s Legacy ServersVR Post-Mortem: Inbound Missile Defense10 Things Nobody Tells You About Game DesignLessons Learned: Brands and Influencers
4:30 - 4:4515 min break - Visit the exhibit hall and network in the attendee lounge
4:45 - 5:15 pmSession to be AnnouncedAshes of Singularity: A Multi-Core Case StudyMultiplayer VR: Enabling Collaborative Human Experience in VR with UnityGritty Systems DesignBuilding a Lasting Community Influencers Program -- for VR Projects and Beyond!
5:15 - 5:45 pmsession continuedsession continued7 Ways VR Confounds Design Expectationssession continuedsession continued

6:30pm – 9:00pm – Closing Night Party (location to be announced)

 

 

 

 

 

Register Now

slimregdetails3. Austin Game Conference registration is open. The earlier you register the more you save. We offer AGC All Access Passes, AGC Group Discount for Companies, for companies interested in sending 8 or more people. Super early registration is your best bet. It’s open until 7/29/2016. We also have a limited supply of AGC Student Tickets (valid student ID required). Register now by selecting your ticket type and quantity below.