Graeme Devine is a veteran game developer with more than 30 years of experience across multiple platforms, technologies and major titles. Starting at age 16 working at Atari, Graeme has helped bring numerous games to life, including Pole Position, The 7th Guest, The 11th Hour, Quake III Arena, Doom 3, and most recently Halo Wars. At Apple, Graeme held a key position in iPhone Game Technologies making sure that gaming on iOS devices was as good as it could be.
Devine is currently contributing to Magic Leap’s Mixed Reality computing platform. Among many verticals and industries, the platform will enable game developers to design and create unprecedented experiences that seamlessly integrate their digital and physical lives.