Trove’s “Mantle of Power” Expansion: Redefining Progression in a live MMO

Room 19a

Step inside the design process required to plan and execute a major expansion to a live MMO. John Young, Director of Product Analysis and Monetization at Trion Worlds shares tons of charts and graphs showing the opportunity, the reaction, the tweaks, the results. John shares the internal post-mortem, and external results. As John likes to say: At the intersection of system design and business intelligence are patterns that help games make more money while being strongly positive for the players.

Design Track

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